Memory Domains
Memory Domains
Bizhawk
FCRam(128MB): The main memory (RAM) component where most loaded data is stored. Uses ARMv6K architecture.
VRAM(6MB): Stores data for the GPU to produce screen visuals. Uses PICA200 shader architecture.
DSP RAM(512KB): Stores binary audio files used to recognize/produce sounds. Unknown architecture (probably raw sound data).
N3DS Extra RAM(128MB): Extended FCRam included with the New 3DS (only used in later titles). Uses ARMv6K architecture.
System Bus: Moves data between the different processors/components on the SoC. Uses a mixed architecture.
Citra
FCRam(128MB): The main memory (RAM) component where most loaded data is stored. Uses ARMv6K architecture.
VRAM(6MB): Stores data for the GPU to produce screen visuals. Uses PICA200 shader architecture.
DSP(512KB): Stores binary audio files used to recognize/produce sounds. Unknown architecture (probably raw sound data).
3DSExRam(128MB): Extended FCRam included with the New 3DS (only used in later titles). Uses ARMv6K architecture.
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