Memory Domains

Memory Domains

Bizhawk

  • FCRam(128MB): The main memory (RAM) component where most loaded data is stored. Uses ARMv6K architecture.

  • VRAM(6MB): Stores data for the GPU to produce screen visuals. Uses PICA200 shader architecture.

  • DSP RAM(512KB): Stores binary audio files used to recognize/produce sounds. Unknown architecture (probably raw sound data).

  • N3DS Extra RAM(128MB): Extended FCRam included with the New 3DS (only used in later titles). Uses ARMv6K architecture.

  • System Bus: Moves data between the different processors/components on the SoC. Uses a mixed architecture.

Citra

  • FCRam(128MB): The main memory (RAM) component where most loaded data is stored. Uses ARMv6K architecture.

  • VRAM(6MB): Stores data for the GPU to produce screen visuals. Uses PICA200 shader architecture.

  • DSP(512KB): Stores binary audio files used to recognize/produce sounds. Unknown architecture (probably raw sound data).

  • 3DSExRam(128MB): Extended FCRam included with the New 3DS (only used in later titles). Uses ARMv6K architecture.

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