Corrupt.wiki
  • Videogame corruptions
    • Introduction
    • Communities
    • Safety and Ethics of Corruptions
    • What makes a good corruption?
  • Real-Time Corruptor
    • RTC Discord
    • Download RTC
    • Beginner Guides
      • Tutorial Video Guide
      • Corruption Classroom
      • Cheat Sheet Guide
    • In-Depth Guide
      • Introduction
      • Frequently Asked Questions
      • Simple Mode
      • Concepts and Vocabulary
      • General Parameters
      • Corruption Engines
      • Emulation-centric features
      • Classic Vector Lists
      • Glitch Harvester
      • Blast Editor
      • Blast Generator
      • Virtual Memory Domains
      • VMD Generator (Advanced)
      • Cluster Engine (Advanced)
      • Hotkeys
      • Tips, tricks and quirks
    • More RTC Guides
      • RTCV Dev Startup Guide
      • Running RTCV on Linux
      • How to make Passthrough Lists
      • Sequence Loader Plugin
  • Other Corruptors
    • Classic Corruptors
      • Vinesauce ROM Corruptor
      • VineCorrupt
      • Android Vinesauce ROM Corruptor
      • Lesser known corruptors
      • Old Corruptors
    • Scares Scrambler
    • Cheat Engine
    • Web-Based Corruptors
  • Systems
    • NES
      • Corrupting the NES
      • NES Architechture
      • NES Memory Domains
    • SNES
      • Corrupting the SNES
      • SNES Architechture
      • SNES Memory Domains
      • SNES Audio Tinkering
    • Sega Genesis
      • Corrupting the Sega Genesis
      • Genesis Architecture
      • Genesis Memory Domains
      • Cracking the Checksum Routine
    • N64
      • Corrupting the N64
      • N64 Architecture
      • N64 Memory Domains
      • N64 Basic/Advanced ROM Corruption
      • N64 Expert ROM Corruption
    • Gameboy Advance
      • Corrupting the GBA
      • GBA Architecture
      • GBA Memory Domains
    • Nintendo DS
      • Corrupting the DS
      • MelonDS Memory Domains
      • MelonDS-Specific Lists
      • Rom Corruption (Deprecated)
    • Gamecube/Wii
      • Corrupting the GC/Wii
      • Dolphin Memory Domains
      • Dolphin-Specific Lists
      • Using a real Wiimote with Dolphin
      • Dolphin Narry's mod (Deprecated)
    • Playstation 1
      • Corrupting the PSX
      • Advanced corruptions
    • Playstation 2
      • Corrupting the PS2
      • PCSX2 Memory Domains
      • PCSX2-specific Lists
    • Playstation 3
      • Playstation 3 Executable Corruptions
    • Xbox 360
      • Xbox 360 Executable Corruptions (Real Console)
      • Xbox 360 Executable Corruptions (Xenia)
    • Nintendo Switch
      • Switch ROM Corruptions
    • Computers & Mobile
      • Corrupting Android Unity games
      • Corrupting Files with FileStub
      • Corrupting PC Games with ProcessStub
      • Corrupting VMware snapshots
    • Java
      • Java Corruptor Plugin
      • Corrupting Minecraft with the Java Corruptor Plugin and FileStub
      • Corrupting Project Zomboid with the Java Corruptor Plugin and FileStub
Powered by GitBook
On this page
  • Introduction
  • Recommended Settings
  • Expected results

Was this helpful?

  1. Systems
  2. NES

Corrupting the NES

Introduction

The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced, released, and marketed by Nintendo.

Recommended setup: Nightmare engine, Hellgenie, Freeze, Pipe

Recommended Settings

The NES is a system with very little memory. It runs its programs directly from the ROM. The default settings in RTC are adequate for corrupting the system. If you add the System Bus or PRG ROM to the selected domains, it will unlock many more effects but makes rewind unusable for uncorrupting. You can get more results using 6502 Instruction Lists.

Expected results

Due to its age, the NES will very often spit a lot of visual corruption. Games will freeze/crash when corrupted with a lot of intensity. However, the Bizhawk Nes cores are very stable and the NES very rarely cause Bizhawk itself to crash.

PreviousNESNextNES Architechture

Last updated 1 year ago

Was this helpful?